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Toolbag Documentation (BETA)

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Getting Started

23
  • Application Preferences
  • System Requirements
  • Keyboard Shortcuts
  • Supported File Types
    • Image/Video Formats
    • Toolbag Scene (.tbscene)
    • Universal Scene Description (.usd)
    • Marmoset Viewer (.mview)
    • glTF (.glTF)
    • Autodesk FBX (.fbx)
    • Wavefront OBJ (.obj)
    • Collada (.dae)
    • Alembic (.abc)
    • AutoCAD DXF (.dxf)
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    • Polygon File (.ply)
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Lighting & Rendering

5
  • Render Window
  • Lighting
  • Cameras
  • Shadow Catcher
  • Fog

Baking

8
  • Introduction to Baking
  • Baking Attributes
  • Map Types
  • Bake Groups
  • Cage Mesh
  • Tangent & Handedness
  • Projection Tools
  • Baking Tips & Tricks

Texturing

16
  • Introduction to Texture Projects
  • Input Maps
  • Project Maps
  • Export & Output Maps
  • Layering & Masking
    • Layers Window
    • Mask Stack
    • Blending Modes
  • Layer Types
    • Base Layers
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    • Processor Layers
    • Procedural Layers
    • Mask Layers
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User Interface

31
  • Workspaces
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  • Library
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    • Brushes
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Materials

49
  • Introduction to the Material Editor
  • Layers
    • Mask (Material Layers)
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    • Gloss
    • Roughness
    • Advanced Micro
  • Reflectivity
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    • Advanced Metalness
    • Metalness
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  • Clearcoat Reflection
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    • Occlusion
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Animation

5
  • Intro to Animation Support
  • Keyframes Window
  • Timeline Window
  • Animation Sets
  • Turntable Animation

Python Integration

1
  • Scripting for Toolbag

Version History

29
  • Toolbag 5
    • Version 5.03
    • Version 5.02
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  • Toolbag 4
    • Version 4.06
    • Version 4.05
    • Version 4.04
    • Version 4.03
    • Version 4.02
    • Version 4.01
    • Version 4.00
  • Toolbag 3 (legacy)
    • Version 3.08
    • Version 3.07
    • Version 3.06
    • Version 3.05
    • Version 3.04
    • Version 3.03
    • Version 3.02
    • Version 3.01
    • Version 3.0
  • Toolbag 2 (legacy)
    • Version 2.08
    • Version 2.07
    • Version 2.06
    • Version 2.05
    • Version 2.04
    • Version 2.03
    • Version 2.02
    • Version 2.01
    • Version 2.00
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Smart Masks

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Important: Smart Masks only work in Toolbag’s Texture Projects.

What are Smart Masks? #

Conceptually speaking, Smart Masks are similar to Smart Materials, except their functionality strictly lies in the masking portion of your texturing workflow. You can use them to apply common scratch effects or create the appearance of dirt buildup. Like Smart Materials, Smart Masks can also be saved as custom content.

Using Smart Masks  #

  1. Navigate to the Smart Masks folder of the Library and select your asset.
  2. Drag and drop the Smart Mask onto a layer mask in your Layers window.
  3. Adjust the mask layer settings according to your needs.

Saving Custom Smart Masks #

  1. Select a series of mask layers in your texture project.
  2. Right-click and hit Save As Smart Mask, or drag the layers into the Library window.
  3. A Smart Mask Properties window will appear and provide description fields to fill out.
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Updated on November 3, 2026
Smart MaterialsTextures
Table of Contents
  • What are Smart Masks?
  • Using Smart Masks 
  • Saving Custom Smart Masks

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